Version: Unity 6.2 (6000.2)
Language : English
Troubleshooting Mesh LOD visual artifacts
Configure the LOD Group component

LOD Group

LOD Group is a flexible Unity LODThe Level Of Detail (LOD) technique is an optimization that reduces the number of triangles that Unity has to render for a GameObject when its distance from the Camera increases. More info
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solution. It provides more optimization options than the Mesh LOD feature, but has a larger memory footprint and computational overhead.

Page Description
Configure the LOD Group component Configure LODs using the LOD GroupA component to manage level of detail (LOD) for GameObjects. More info
See in Glossary
component.
Import a mesh with LOD settings Import a model with pre-configured LODs.
Make LOD Group transitions smooth To make LOD transitions smooth when using a LOD Group, enable cross-fading.
LOD Group component reference LOD Group component properties and UI elements.

Additional resources

Troubleshooting Mesh LOD visual artifacts
Configure the LOD Group component