Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PBXProject.InsertShellScriptBuildPhase

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Declaration

public string InsertShellScriptBuildPhase(int index, string targetGuid, string name, string shellPath, string shellScript);

Parameters

index The position at which to insert the new build phase. If it's higher than the total number of build phases, the new phase is added at the end.
targetGuid The GUID of the target, such as the one returned by TargetGuidByName.
name The name of the phase.
shellPath The shell path.
shellScript The shell script.

Returns

string Returns the GUID of the new phase.

Description

Creates a new shell script build phase for a given target.

The build phase is inserted at the specified position. You can query all the defined build phases using GetAllBuildPhasesForTarget.

using UnityEditor;
using System.IO;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;

public class Sample_InsertShellScriptBuildPhase { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) {

// Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return;

// Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath);

// Get GUID of the target you want to add the Shell Script Phase to string mainTargetGuid = pbxProject.GetUnityMainTargetGuid();

// Add the Shell Script Phase to that target as first custom Shell Script phase (index 0) pbxProject.InsertShellScriptBuildPhase(0, mainTargetGuid, "exampleScript1", "", "echo exampleCommand1");

// Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); } }

Declaration

public string InsertShellScriptBuildPhase(int index, string targetGuid, string name, string shellPath, string shellScript, List<string> inputPaths);

Parameters

index The position at which to insert the new build phase. If it's higher than the total number of build phases, the new phase is added at the end.
targetGuid The GUID of the target, such as the one returned by TargetGuidByName.
name The name of the phase.
shellPath The shell path.
shellScript The shell script.
inputPaths The shell script input dependencies.

Returns

string Returns the GUID of the new phase.

Description

Creates a new shell script build phase for a given target.

The build phase is inserted at the specified position. You can query all the defined build phases using GetAllBuildPhasesForTarget.