Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PBXProject.AddRemotePackageReferenceAtVersionUpToNextMinor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public string AddRemotePackageReferenceAtVersionUpToNextMinor(string url, string version);

Parameters

url The URL of the repository.
version The version to use.

Returns

string Returns the GUID of the remote package reference.

Description

Adds a reference to the remote package at the given version and allows updates up to the next minor version.

using UnityEditor;
using System.IO;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;

public class Sample_AddRemotePackageReferenceAtVersionUpToNextMinor { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) {

// Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return;

// Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath);

// Get the GUID you want to add the package to string mainTargetGuid = pbxProject.GetUnityMainTargetGuid();

// Get the GUID of the Remote Package using the URL and minor version string packageGuid = pbxProject.AddRemotePackageReferenceAtVersionUpToNextMinor("https://github.com/apple/swift-system.git", "1.2.0");

// Add the package to the Xcode project pbxProject.AddRemotePackageFrameworkToProject(pbxProject.GetUnityMainTargetGuid(), "SystemPackage", packageGuid, false);

// Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); } }