Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Provider.SubmitIsValid

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Declaration

public static bool SubmitIsValid(VersionControl.ChangeSet changeset, VersionControl.AssetList assets);

Parameters

changeset The changeset to submit.
assets The asset to submit.

Description

Returns true if submitting the assets is a valid operation.

Do note that the task will always return true if the changeset parameter is set to an existing changeset.

using System.Collections.Generic;
using UnityEditor;
using UnityEditor.VersionControl;
using UnityEngine;

public class EditorScript : MonoBehaviour { [MenuItem("Version Control/SubmitIsValid")] public static void ExampleSubmitIsValid() { AssetList assets = new AssetList(); assets.Add(Provider.GetAssetByPath("Assets/ExampleAsset.cs")); Debug.Log(Provider.SubmitIsValid(null, assets)); } }