changeset | The changeset to submit. |
assets | The asset to submit. |
Returns true if submitting the assets is a valid operation.
Do note that the task will always return true if the changeset parameter is set to an existing changeset.
using System.Collections.Generic; using UnityEditor; using UnityEditor.VersionControl; using UnityEngine;
public class EditorScript : MonoBehaviour { [MenuItem("Version Control/SubmitIsValid")] public static void ExampleSubmitIsValid() { AssetList assets = new AssetList(); assets.Add(Provider.GetAssetByPath("Assets/ExampleAsset.cs")); Debug.Log(Provider.SubmitIsValid(null, assets)); } }