Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#
Method group is Obsolete

StaticEditorFlags.NavigationStatic

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Obsolete Enum member StaticEditorFlags.NavigationStatic has been deprecated. The precise selection of the objects is now done using NavMeshBuilder.CollectSources() and NavMeshBuildMarkup.

Description

Include the GameObject when precomputing navigation data.

For more information, see the documentation on [[wiki:nav-NavigationSystem|the Navigation system].

using UnityEngine;
using UnityEditor;
public class StaticEditorFlagsExample
{
    [MenuItem("Examples/Create GameObject and set Static Editor Flags")]
    static void CreateGameObjectAndSetStaticEditorFlags()
    {
        // Create a GameObject
        var go = new GameObject("Example");
        // Set the GameObject's StaticEditorFlags
        var flags = StaticEditorFlags.NavigationStatic;
        GameObjectUtility.SetStaticEditorFlags(go, flags);
    }
}