Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

QualitySettings.GetActiveQualityLevelsForPlatformCount

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Declaration

public static int GetActiveQualityLevelsForPlatformCount(string buildTargetGroupName);

Parameters

buildTargetGroupName The platform to obtain the number of selected Quality Levels.

Returns

int The total amount of Quality Levels active for the given platform.

Description

[Editor Only] Obtains the number of Quality Levels that are selected for a given platform.

public int GetActiveActiveQualityLevelsForPlatform(BuildTarget platform)
{
    var activeBuildTargetGroup = BuildPipeline.GetBuildTargetGroup(platform);
    var namedBuildTarget = NamedBuildTarget.FromBuildTargetGroup(activeBuildTargetGroup);
    return QualitySettings.GetActiveQualityLevelsForPlatformCount(namedBuildTarget.TargetName);
}

Returns the count of quality levels that are including the given platform.