Material.GetInteger

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Declaration

public int GetInteger(string name);

Declaration

public int GetInteger(int nameID);

Parameters

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

Returns

int The integer property value. Returns 0 if the integer property is not found.

Description

Get a named integer value. If the integer property is not found an exception is thrown.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { Renderer rend = GetComponent<Renderer> (); rend.material.shader = Shader.Find("MyFlipBook"); print(rend.material.GetInteger("_NumFrames")); } }

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