Version: Unity 6.1 Alpha (6000.1)
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Material.rawRenderQueue

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public int rawRenderQueue;

Description

Raw render queue of this material.

This property returns the render queue override value of this material. The value returned is -1 if no override has been specified (i.e. the actual renderQueue value used for rendering will be Shader.renderQueue), or a custom value in [0..5000] range if set.

For purposes of getting the actual render queue value used for rendering, refer to Material.renderQueue.

Additional resources: Material.renderQueue, Shader.renderQueue, RenderQueue enum, subshader tags.