Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

JointAngularLimitHandle.xRange

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public Vector2 xRange;

Description

Returns or specifies the range of valid values for angular motion about the x-axis. Defaults to [-180.0, 180.0].

The x-value is the lower limit of the range and the y-value is the upper limit of the range.

Additional resources: xMin, xMax.