title | The text to display in the title bar of the dialog window. |
folder | The default file directory that this dialog opens. This parameter is relative to the project directory. For example, "Assets" displays the Assets directory when this dialog opens. |
defaultName | The default name to name the folder. Can be an empty string. |
string The fully qualified path to a folder.
Displays the "open folder" dialog and returns the selected path name.
Additional resources: OpenFilePanel, SaveFolderPanel functions.
using UnityEditor; using System.IO;
public class OpenFolderPanelExample : EditorWindow { [MenuItem("Example/Load Textures To Folder")] static void Apply() { string path = EditorUtility.OpenFolderPanel("Load png Textures", "", ""); string[] files = Directory.GetFiles(path);
foreach (string file in files) if (file.EndsWith(".png")) File.Copy(file, EditorApplication.currentScene); } }