label | Label of the link. |
options | An optional list of layout options that specify extra layout properties. Any values passed in here will override settings defined by the style .Additional resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight. |
bool
true
when the user clicks the link.
Make a clickable link label.
The label has an hyperlink style and returns true when clicked.
using UnityEditor; using UnityEngine;
class EditorGUILayoutLinkButton : EditorWindow { [MenuItem("Examples/EditorGUILayoutLinkButton")] static void Init() { var window = GetWindow<EditorGUILayoutLinkButton>(); window.Show(); }
void OnGUI() { if (EditorGUILayout.LinkButton("Link Button")) Debug.Log("Clicked"); } }