Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

EditorApplication.updateMainWindowTitle

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Parameters

value Title description.

Description

Register a custom callback to specify how the Unity Editor title can be generated. Unity will trigger this callback when a new scene is loaded , when Unity starts or when EditorApplication.UpdateMainWindowTitle is called.

using UnityEditor;
using UnityEngine;

public class WindowTitleExample
{
    private static void CustomTitleBar(ApplicationTitleDescriptor desc)
    {
        desc.title = $"My Editor Custom Title version: {Random.value}";
    }

    [MenuItem("Test/Setup custom title bar")]
    static void Setup()
    {
        EditorApplication.updateMainWindowTitle -= CustomTitleBar;
        // This callback will be triggered when a new scene is loaded or when Unity starts.
        EditorApplication.updateMainWindowTitle += CustomTitleBar;
        EditorApplication.UpdateMainWindowTitle();
    }
}