Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

AnimationMode.StopAnimationMode

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static void StopAnimationMode();

Declaration

public static void StopAnimationMode(AnimationModeDriver driver);

Parameters

driver An AnimationModeDriver object must be specified if one was specified when the Animation mode was started (StartAnimationMode.)

Description

Stops the Animation mode and reverts any properties that were animated while in Animation mode.

When in Animation mode, property animations are stored by calling the AnimationMode.SampleClip or AnimationMode.AddPropertyModification methods. This method, StopAnimationMode, reverts these property animations.