Version: Unity 6 (6000.0)
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  • C#

PlayerSettings.SplashScreen.logos

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public static SplashScreenLogo[] logos;

Description

The collection of logos that is shown during the splash screen. Logos are drawn in ascending order, starting from index 0, followed by 1, etc etc.

using UnityEngine;
using UnityEditor;

public class ExampleScript { [MenuItem("SplashScreen/AssignLogos")] public static void AssignLogos() { var logos = new PlayerSettings.SplashScreenLogo[2];

// Company logo Sprite companyLogo = (Sprite)AssetDatabase.LoadAssetAtPath("Assets/SplashScreen/company logo.jpg", typeof(Sprite)); logos[0] = PlayerSettings.SplashScreenLogo.Create(2.5f, companyLogo);

// Set the Unity logo to be drawn after the company logo. logos[1] = PlayerSettings.SplashScreenLogo.CreateWithUnityLogo();

PlayerSettings.SplashScreen.logos = logos; } }