Explore the properties you can use to configure 2D lights and shadows in the Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary (URP).
| Topic | Description |
|---|---|
| 2D Renderer asset reference for URP | Explore the properties and settings of the 2D Renderer Data Asset to customize the 2D lighting features. |
| Shadow Caster 2D component reference for URP | Explore the properties and settings of the Shadow Caster 2D component to customize shadows from 2D lights. |