Resources and techniques for applying high dynamic range (HDR) to increase the range of colour and luminosity values available in the Universal Render Pipeline.
| Page | Description |
|---|---|
| HDR Output | Understand how HDR Output works in URP. |
| HDR Output debug views | Discover and understand the debug views available for HDR Output in URP. |
| Enable HDR Output | Enable HDR Output to a project and configure supporting settings. |
| Implement an HDR Output compatible custom overlay | Use code to create a Scriptable Render Pass that supports HDR Output and overlays the output of cameras with correct tonemapping. |
| Troubleshooting Scriptable Render Passes with HDR Output | Solve visual issues in Scriptable Render Passes that occur when you enable HDR Output. |