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Mathf.Deg2Rad

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public static var Deg2Rad: float;
public static float Deg2Rad;
public static Deg2Rad as float

Description

Degrees-to-radians conversion constant (Read Only).

This is equal to (PI * 2) / 360.

See Also: Rad2Deg constant.

	// convert 30 degrees to radians

var deg : float = 30.0;

function Start() { var rad : float = deg * Mathf.Deg2Rad; Debug.Log(deg + "degrees are equal to " + rad + " radians."); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public float deg = 30.0F;
    void Start() {
        float rad = deg * Mathf.Deg2Rad;
        Debug.Log(deg + "degrees are equal to " + rad + " radians.");
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public deg as float = 30.0F

	def Start() as void:
		rad as float = (deg * Mathf.Deg2Rad)
		Debug.Log((((deg + 'degrees are equal to ') + rad) + ' radians.'))