PlayerPrefs.SetInt

static function SetInt (key : String, value : int) : void

Description

Sets the value of the preference identified by key.

JavaScript
    PlayerPrefs.SetInt("Player Score", 10);

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Example() {
PlayerPrefs.SetInt("Player Score", 10);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Example():
PlayerPrefs.SetInt('Player Score', 10)