Input.touchCount

static var touchCount : int

Description

Number of touches. Guaranteed not to change throughout the frame. (Read Only)

JavaScript
    function Update () {
if (Input.touchCount > 0) {
print(Input.touchCount);
}
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Update() {
if (Input.touchCount > 0)
print(Input.touchCount);

}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Update():
if Input.touchCount > 0:
print(Input.touchCount)