Is any key or mouse button currently held down? (Read Only)
// Detects if any key has been pressed. function Update() { if(Input.anyKey) Debug.Log("A key or mouse click has been detected"); }
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Update() { if (Input.anyKey) Debug.Log("A key or mouse click has been detected"); }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Update(): if Input.anyKey: Debug.Log('A key or mouse click has been detected')