Gyroscope.attitude

var attitude : Quaternion

Description

Returns the attitude (ie, orientation in space) of the device.

JavaScript
    // Rotate the object to match the device's orientation
// in space.
function Update () {
transform.rotation = Input.gyro.attitude;
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Update() {
transform.rotation = Input.gyro.attitude;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Update():
transform.rotation = Input.gyro.attitude