GameObject.light

var light : Light

Description

The Light attached to this GameObject (Read Only). (null if there is none attached).

JavaScript
    var other : GameObject; 
other.light.range = 10;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
public GameObject other;
void Example() {
other.light.range = 10;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

public other as GameObject

def Example():
other.light.range = 10