The mouse position.
Used in EventType.MouseMove and EventType.MouseDrag events.
See Also: Event.delta.
// Prints the current mouse position function OnGUI () { var e : Event = Event.current; Debug.Log(e.mousePosition); }
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void OnGUI() { Event e = Event.current; Debug.Log(e.mousePosition); }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def OnGUI(): e as Event = Event.current Debug.Log(e.mousePosition)