function Rewind (name : String) : void
Description
Rewinds the animation named name.
animation.Rewind("walk");
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
animation.Rewind("walk");
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
animation.Rewind('walk')
function Rewind () : void
Description
Rewinds all animations.
animation.Rewind();
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
animation.Rewind();
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
animation.Rewind()