The port of the connection tester used in Network.TestConnection.
function ResetIP() { Network.connectionTesterIP = "127.0.0.1"; Network.connectionTesterPort = 10000;}
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void ResetIP() { Network.connectionTesterIP = "127.0.0.1"; Network.connectionTesterPort = 10000; }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def ResetIP(): Network.connectionTesterIP = '127.0.0.1' Network.connectionTesterPort = 10000