Material.mainTexture

var mainTexture : Texture

Description

The material's texture.

The same as using GetTexture or SetTexture with "_MainTex" name.

See Also: SetTexture, GetTexture.

JavaScript
// Assign the texture exposed in the inspector the renderer's material

var texture : Texture;
renderer.material.mainTexture = texture;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
public Texture texture;
void Example() {
renderer.material.mainTexture = texture;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

public texture as Texture

def Example():
renderer.material.mainTexture = texture

Another example:// Change renderer's texture each changeInterval
// seconds from the texture array defined in the inspector.

var textures : Texture[];
var changeInterval : float = 0.33;

function Update() {
if( textures.length == 0 ) // nothing if no textures
return;

// we want this texture index now
var index : int = Time.time / changeInterval;
// take a modulo with size so that animation repeats
index = index % textures.length;
// assign it
renderer.material.mainTexture = textures[index];
}