LineRenderer.SetColors

function SetColors (start : Color, end : Color) : void

Description

Set the line color at the start and at the end.

JavaScript
// Adds a lineRenderer to this transform and
// makes the line renderer to fade at the end.

var c1 : Color = Color.white;
var c2 : Color = Color(1,1,1,0);

function Start() {
var lineRenderer : LineRenderer = gameObject.AddComponent(LineRenderer);
lineRenderer.material = new Material (Shader.Find("Particles/Additive"));
lineRenderer.SetColors(c1, c2);
}