FilterMode.Point

FilterMode.Point

Description

Point filtering - texture pixels become blocky up close.

See Also: Texture.filterMode, texture assets.

JavaScript
renderer.material.mainTexture.filterMode = FilterMode.Point;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Example() {
renderer.material.mainTexture.filterMode = FilterMode.Point;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Example():
renderer.material.mainTexture.filterMode = FilterMode.Point