ControllerColliderHit.controller

var controller : CharacterController

Description

The controller that hit the collider

JavaScript
// CharacterControllers we touch, disable collision detection.
function OnControllerColliderHit(hit : ControllerColliderHit) {
hit.controller.detectCollisions = false;
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void OnControllerColliderHit(ControllerColliderHit hit) {
hit.controller.detectCollisions = false;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def OnControllerColliderHit(hit as ControllerColliderHit):
hit.controller.detectCollisions = false