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The current screen resolution (Read Only).
If the player is running in window mode, this returns the current resolution of the desktop.
print(Screen.currentResolution);
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
print(Screen.currentResolution);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
print(Screen.currentResolution)