The IP address of the proxy server.
function Awake() { Network.proxyIP = "1.1.1.1"; Network.proxyPort = 1111;}
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Awake() { Network.proxyIP = "1.1.1.1"; Network.proxyPort = 1111; }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Awake(): Network.proxyIP = '1.1.1.1' Network.proxyPort = 1111