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GameObject utility functions.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
| GetStaticEditorFlags |
Gets the set StaticEditorFlags |
| AreStaticEditorFlagsSet |
Returns true if the passed in StaticEditorFlags are set |
| SetStaticEditorFlags |
Sets the StaticEditorFlags |
| GetNavMeshLayer |
Get the navmesh layer for the GameObject |
| GetNavMeshLayerFromName |
Get the navmesh layer from the layer name |
| SetNavMeshLayer |
Set the navmesh layer for the gameobject |
| GetNavMeshLayerNames |
Get all the navmesh layer names |