Number of acceleration measurements which occurred during last frame.
// Check if we got any acceleration measurements during last framefunction Update () { if (Input.accelerationEventCount > 0) print ("We got new acceleration measurements");}
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Update() { if (Input.accelerationEventCount > 0) print("We got new acceleration measurements"); }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Update(): if Input.accelerationEventCount > 0: print('We got new acceleration measurements')