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Returns the smallest of two or more values.
// prints 1.2
print(Mathf.Min(1.2, 2.4));
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
print(Mathf.Min(1.2F, 2.4F));
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
print(Mathf.Min(1.2F, 2.4F))
Returns the smallest of two or more values.
// prints 1
print(Mathf.Min(1, 2));
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
print(Mathf.Min(1, 2));
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
print(Mathf.Min(1, 2))