InteractiveCloth.AddForceAtPosition Manual     Reference     Scripting  
Scripting > Runtime Classes > InteractiveCloth
InteractiveCloth.AddForceAtPosition

function AddForceAtPosition (force : Vector3, position : Vector3, radius : float, mode : ForceMode = ForceMode.Force) : void

Description

Adds force force to all vertices of the cloth mesh which are with radius distance of position.

See Also: Cloth.externalAcceleration, Cloth.randomAcceleration