InteractiveCloth.friction Manual     Reference     Scripting  
Scripting > Runtime Classes > InteractiveCloth
InteractiveCloth.friction

var friction : float

Description

The friction of the cloth.

Must be between zero and one.

JavaScript
// Make the cloth slide on any surface

transform.GetComponent(InteractiveCloth).friction = 0;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Example() {
transform.GetComponent<InteractiveCloth>().friction = 0;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Example():
transform.GetComponent[of InteractiveCloth]().friction = 0