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A variant of Debug.Log that logs a warning message to the console.
Debug.LogWarning("Watch out!, this is a warning!");
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
Debug.LogWarning("Watch out!, this is a warning!");
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
Debug.LogWarning('Watch out!, this is a warning!')
A variant of Debug.Log that logs a warning message to the console.
When you select the message in the console a connection to the context object will be drawn. This is very useful if you want know on which object a warning occurs.
Debug.LogWarning("A warning assigned to this transform!", transform);
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
Debug.LogWarning("A warning assigned to this transform!", transform);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
Debug.LogWarning('A warning assigned to this transform!', transform)