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Gray. RGBA is (0.5, 0.5, 0.5, 1).
// Assign a gray color to this transform's material
transform.renderer.material.color = Color.gray;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
transform.renderer.material.color = Color.gray;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
transform.renderer.material.color = Color.gray