static operator * (a : Color, b : Color) : Color
Description
Multiplies two colors together. Each component is multiplied separately.
static operator * (a : Color, b : float) : Color
Description
Multiplies color a by the float b. Each color component is scaled separately.
var whiteColor: Color = Color.gray * 2;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Color whiteColor = Color.gray * 2;
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public whiteColor as Color = (Color.gray * 2)
static operator * (b : float, a : Color) : Color
Description
Multiplies color a by the float b. Each color component is scaled separately.
var whiteColor: Color = 2 * Color.gray;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Color whiteColor = 2 * Color.gray;
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public whiteColor as Color = (2 * Color.gray)