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Which blend mode should be used?
// Set the leanLeft animation to blend additively
animation["leanLeft"].blendMode = AnimationBlendMode.Additive;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
animation["leanLeft"].blendMode = AnimationBlendMode.Additive;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
animation['leanLeft'].blendMode = AnimationBlendMode.Additive