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Remove all RPC functions which belong to this player ID.
function OnPlayerDisconnected(player: NetworkPlayer) {
Debug.Log("Clean up after player " + player);
Network.RemoveRPCs(player);
Network.DestroyPlayerObjects(player);
}
Remove all RPC functions which belong to this player ID and were sent based on the given group.
Remove the RPC function calls accociated with this view ID number.