Version: Unity 6 Preview (6000.0)
Language : English
Audio Settings
Video Player component

Video overview

Use Unity’s video system to integrate video into your game. Video footage can add realism, save on rendering complexity, or help you integrate content available externally.

To use video in Unity, import Video Clips and configure them using the Video Player component. The system allows you to feed video footage directly into the TextureAn image used when rendering a GameObject, Sprite, or UI element. Textures are often applied to the surface of a mesh to give it visual detail. More info
See in Glossary
parameter of any componentA functional part of a GameObject. A GameObject can contain any number of components. Unity has many built-in components, and you can create your own by writing scripts that inherit from MonoBehaviour. More info
See in Glossary
that has one. Unity then plays the Video on that Texture at run time.

A Video Player component (shown in the Inspector window with a Video Clip assigned, right) attached to a spherical GameObject (shown in the Game view, left).
A Video Player component (shown in the Inspector window with a Video Clip assigned, right) attached to a spherical GameObject (shown in the Game view, left).

Unity’s video features include the hardware-accelerated and software decoding of Video files, transparency support, multiple audio tracks, and network streaming.


  • 2017–06–15 Page published

  • Video player support for PS4 added in 2017.1 NewIn20171

  • New feature in Unity 5.6

Audio Settings
Video Player component