This version of Unity is unsupported.

PenStatus.Barrel

Description

The barrel button on the pen is currently pressed.

On macOS, this flag will always correspond to the lower barrel button.

using UnityEngine;

public class Example : MonoBehaviour { void OnGUI() { Event m_Event = Event.current;

if (m_Event.type == EventType.MouseDown) { if (m_Event.pointerType == PointerType.Pen) //Check if it's a pen event. { if (m_Event.penStatus == PenStatus.Barrel) Debug.Log("Barrel button on pen is down."); } else Debug.Log("Mouse Down.");         //If it's not a pen event, it's a mouse event. } } }