This version of Unity is unsupported.

WSASupportedFileType

struct in UnityEditor

Switch to Manual

Description

Represents a single file and content type to register the application as a default handler for.

To set file type associations, use the fileTypeAssociations Property.
For information on Windows file type association, see Microsoft's documentation.
See Also: WSASupportedFileType.

Properties

contentTypeThe MIME content type the file type uses.
fileTypeThe file extension that identifies the file type.