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CloseGets the path to the asset file associated with a text .meta file.
using System.IO; using UnityEditor; using UnityEngine;
public class AssetDatabaseExamples : MonoBehaviour { [MenuItem("AssetDatabase/Get All Assets With Meta File")] static void GetAllAssetsWithMetaFiles() { var files = Directory.GetFiles("Assets/", "*.meta", SearchOption.AllDirectories);
foreach (var file in files) { var path = AssetDatabase.GetAssetPathFromTextMetaFilePath(file); Debug.Log(path); } } }