Version: 2020.1
LanguageEnglish
  • C#

Preset.GetAllDefaultTypes

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static PresetType[] GetAllDefaultTypes();

Description

Returns all the PresetType that have at least one DefaultPreset entry in the default Presets list.

Use this method to gather all existing DefaultPreset and all Preset used as default in a project.

using UnityEditor;
using UnityEditor.Presets;
using UnityEngine;

public static class PresetExample { [MenuItem("Presets Example/Log All Default Preset")] public static void LogDefaultPreset() { var defaultTypes = Preset.GetAllDefaultTypes(); foreach (var defaultType in defaultTypes) { var defaults = Preset.GetDefaultPresetsForType(defaultType); foreach (var defaultPreset in defaults) { Debug.Log($"Default - Filter:{defaultPreset.filter}, Enabled:{defaultPreset.enabled}, Name:{defaultPreset.preset.name}", defaultPreset.preset); } } } }

Did you find this page useful? Please give it a rating: