The SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary view is your interactive view into the world you are creating. You can use the Scene view to select and position scenery, characters, CamerasA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
See in Glossary, lights, and all other types of GameObjectsThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary. Selecting, manipulating, and modifying GameObjects in the Scene view are some of the first skills you must learn to begin working in Unity.
This section provides a detailed tour of the following: