Some changes made to a working copy of a file might not be suitable for publishing to the project.
If you have local changes you do not want to publish, click the Revert assetAny media or data that can be used in your game or Project. An asset may come from a file created outside of Unity, such as a 3D model, an audio file or an image. You can also create some asset types in Unity, such as an Animator Controller, an Audio Mixer or a Render Texture. More info
See in Glossary button next to the changed file. This removes any local changes you have made to that file.
To confirm the removal of the local files, click Yes in the file revert dialog box.