Building a project from Unity to Universal Windows PlatformAn IAP feature that supports Microsoft’s In App Purchase simulator, which allows you to test IAP purchase flows on devices before publishing your application. More info
See in Glossary with IL2CPPA Unity-developed scripting back-end which you can use as an alternative to Mono when building Projects for some platforms. More info
See in Glossary scripting backendA framework that powers scripting in Unity. Unity supports three different scripting backends depending on target platform: Mono, .NET and IL2CPP. Universal Windows Platform, however, supports only two: .NET and IL2CPP. More info
See in Glossary will create a Visual Studio C++ solution containing three projects:
These projects serve their own purposes:
When using .NET scripting backend, the generated project is using C#, however, this scenario is unsupported when using IL2CPP scripting backend.
Generated Visual Studio projects have three configurations: Debug, Release and Master:
• 2017–05–16 Page amended with no editorial review
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