Version: 2017.4
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WindZoneMode.Directional

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Description

Wind zone affects the entire scene in one direction.

// Creates a Directional Wind Zone that blows wind up.

function Start() { var wind : WindZone = gameObject.AddComponent.<WindZone>(); wind.mode = WindZoneMode.Directional; transform.rotation = Quaternion.LookRotation(Vector3.up); }
// Creates a Directional Wind Zone that blows wind up.
using UnityEngine;

public class ExampleScript : MonoBehaviour { void Start() { var wind = gameObject.AddComponent<WindZone>(); wind.mode = WindZoneMode.Directional; transform.rotation = Quaternion.LookRotation(Vector3.up); } }